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One of the most important features of >play are the panels, which invite dozens of experts to share their opinions on a wide variety of topics that impact technology and digital media. We are currently planning the panels for this year's conference.

 

For those interested, below are the panels that took place during the 2007 conference.

Please check back soon as we will be updating the website soon. See you in November!

 

 

2007 Panels

This year's panel topics will focus on the impact of technology and digital innovation in various industries and fields. We have invited dozens of experts to weigh in on the following:

 

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The Co-Evolution of Marketing and New Media

 

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Entrepreneurial Perspectives in Digital Media

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Intersection of Casual and Hardcore Gaming: New Market, or Cannibalization?

 

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Beyond Mobile 2.0

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Change the Channel, Change the Content

 

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Crossing the Digital Aisle: Not Politics as Usual

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Digital Music: Same Players, Different Roles

 

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Beyond the Poke: The Social Impact of Social Networking

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Consumer Internet in the Asian Theater

   


2007 Panel Schedule

Panel Session 1

10:15am - 11:15am

Beyond Mobile 2.0

Andersen Auditorium

10:15am - 11:15am

Intersection of Casual and Hardcore Gaming

C230

10:15am - 11:15am

Crossing the Digital Aisle: Not Politics as Usual

Executive MBA

Panel Session 2

1:30pm - 2:30pm

Advertising, Marketing and New Media

Andersen Auditorium

1:30pm - 2:30pm

Entertainment: Change the Channel, Change the Content

C230

1:30pm - 2:30pm

Asia: Emerging Markets for the Consumer Internet

Executive MBA

Panel Session 3

3:15pm - 4:15pm

Social Good: The Impact of Social Networking

Andersen Auditorium

3:15pm - 4:15pm

Entrepreneurial Perspectives in Digital Media

C230

3:15pm - 4:15pm

Digital Music: Same Players, Different Roles

Executive MBA

 

2007 Panel Details

Panel – The Co-Evolution of Marketing and New Media

Panel Description

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These days, advertising proliferates on every screen, wall, and website. Many new ad- supported devices are hitting the consumer market. Is advertising on non-traditional platforms really non-traditional? Or does what we already know about marketing and media simply translate?  From metrics, to audience engagement, to evolving advertising models, industry experts will offer their insights into advertising that breaks the mold. 

 

Moderator

Lee Uniacke - Former VP Advertising and Sales - MTV/AtomFilms

Panelists

David Murphy - Account Director - Attik

Niren Hiro - VP Business Development - AdMob.com

Phil Kaplan - Chief Product Officer - Adbrite

Shiva Rajaraman - Product Manager, Monetization - YouTube

Steve Tomlin – Chairman - Chumby

Student Organizers

Emily Olman

 

Arvind Krishnamoorthy

Nate Anthony

Emily Walling

 

Panel – Intersection of Casual and Hardcore Gaming: New Market, or Cannibalization?

Panel Description

The rising importance of casual gaming can be seen across the industry. Nintendo has surprised many with the Wii. Microsoft has had success with Xbox Live Arcade. Electronic Arts has reorganized, in part to increase its focus on casual gaming. How will these and other gaming companies balance their development dollars to satisfy the demands of new gamers, casual gamers, and hardcore gamers? Is casual gaming expanding the market, or is it diverting dollars from more traditional gaming genres?

 

Moderator

Roderick Alemania - VP Business Development - IGN

Panelists

Josh Larson - VP of Games - CNET

Michael Johnson - First Party Games Marketing - Microsoft

Carter Lipscomb - Strategic Business Development - SCEA

Kenny Dinkin - Vice President and Creative Director - PlayFirst 

Student Organizers

Paul Ibarra
Raphael Fauveau

 

Camilo Mendez

Panel – Change the Channel, Change the Content

Panel Description

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The lines have been blurred – between movie theater and living room; between computer screen and small screen. As handheld devices and hardware evolve, content adapts not only in its distribution, but maybe more importantly, in how stories are told, how characters and plots develop, and how audiences experience and interact with entertainment. How, then, do content producers and distributors develop new strategies to deal with this landscape?

Moderator

Heather Gold - Entertainer - Subvert.com

Panelists

Sherman Griffin - Senior Manager, Amazon Unbox - Amazon

Steve Weinstein – CEO - MovieLabs

Seth Menachem - Actor/Writer/Producer

Adam Metz - Director of Social Media Strategies - LaunchSquad

Mike Mohan - Writer/Director - monkeywithacamera.com

Student Organizers

Myah Evers Schwartz

 

Hawro Mustafa

 

Elisabeth Diana

Panel – Digital Music: Same Players, Different Roles

Panel Description

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The players in digital music are constantly converging (and sometimes diverging) as each of their respective business models change. Join us for a salon-style discussion on the future of music with representatives from the artist, label, device, social networking, and distribution communities.

 

Moderator

Kelli Richards – President, All Access Group

Panelists

Vickie Nauman - Content Alliance Manager, Sonos, Inc.

Andrei M. Marinescu, Director, Marketing and Business Development, MOG

Anu Kirk, Director of Product Management, Rhapsody at RealNetworks

Tom Conrad - CTO - Pandora, Inc.

J Gibson - Director of Operations - reapandsow records

Student Organizers

Ayse Kulahci

 

Joe Lazar

 

Pooja Jain

 

Panel – Entrepreneurial Perspectives in Digital Media

Panel Description

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The digital media industry has been transformed in recent years by the explosion of new companies. Visionary entrepreneurs have seized the opportunity created by the proliferation of broadband infrastructure and new web technologies to build firms that deliver innovative services to consumers. In many cases, these emerging ventures have displaced initiatives from the large, traditional players in the technology and media industries.

 

This panel will examine the key opportunities and challenges faced by entrepreneurs across the digital media landscape. It will explore which business models have the greatest potential for success and discuss other factors that play a significant role in building a sustainable digital media company.

 

Moderator

Ken Gullicksen – Partner - Morgenthaler Ventures

Panelists

Ashwin Navin - Co-founder and President - BitTorrent, Inc.

Jameson Hsu – Founder & CEO - Mochi Media

Dalton Caldwell – Founder & CEO - iMeem

Joshua Hong – Founder & CEO - K2 Network

Kate Thorp – Founder & CEO - Real Girls Media

Lance Tokuda – Founder & CEO - RockYou

Student Organizers

Keith Eadie

Ken Wallace

Rachel Wolan

Alexandra Levich

Pooja Jain

 

Panel – Beyond Mobile 2.0

Panel Description

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With rapid deployments of faster access, we are not far from realizing the promise of broadband access on mobile devices. Mobile broadband will speed up the rapid aligning of the "stars" in the value chain - access, content, communities, and devices - and fuel a new generation of mobile applications.

 

These apps will go beyond making existing Web 2.0 successes mobile: they will fully leverage the context, content, and capabilities on the mobile platform. This panel seeks to identify such apps and opportunities that will lead to a more meaningful and more profitable end-user experience.

 

Moderator